Xeno

Overview
Xeno is one of the most important NPCs to come out of Universe Theta. Though she does not have a form, seeing as how she is currently trapped within seven different books that have been split up throughout the land, she still holds a lot of influence over how Universe Theta grew and developed.

Background
As a young girl, Xeno knew she was different than her friends. While they were off trying their hardest to make a comfortable life for themselves, Xeno was drawn towards the occult and to the way that their world worked. She studied nature and magic, performing tests on both people and objects to see how they could change. Xeno started to develop her powers in secret, keeping her talents hidden from prying eyes. She knew that if she displayed her talents outwardly, people would start pressuring her to become a government official, keeping the threads that held their cities and states together all tied up with the power focused on the top of the social pyramid.

Xeno's power grew exponentially throughout the years, to the point where she could no longer hide it as an adolescent. Her parents sent Xeno to a magical boarding school for young magical scholars with the hopes they could pull their daughter onto the correct path in life. Xeno resisted all attempts made by the school to change her, fostering a keen sense of independence, rebellious teen spirit, and a haltered for the government as a whole. She eventually dropped out of her school, but kept practicing her powers out of sheer spite and the belief that, one day, she could use this untold power to become a force for good.

The Grand War
Her mastery over all of the various forms of magical arts upset the delicate balance the Grand Witches had laid out between themselves and the universe's fabric in and of itself. Reckless use of her magic began to contaminate the world around them; swamps became full of poisonous muck, while flora and fauna began to mutate in strange and often unprecedented ways. (See: croc-dogs, among others.) Xeno's mind itself started to become warped by her power, giving her delusions of grandeur and making her believe that humanity as a whole needed to be eradicated, with only herself left to watch over the world.

By the time she finally approached the High Council, she had already warped a fifth of the world with her reckless magics. A long and hard battle ensued between the High Council and Xeno after her reckless moves to overthrow their government. Eventually, the High Council managed to beat her back long enough to unite their magic into one powerful blast. This blast broke Xeno's soul (and, therefore, her power) into fragments, which were then captured and stored in the form of ancient tomes. Each one of the Grand Witches took a part of her soul that related to their powers the most; Xeno's destructive magic landed in the hands of the Fire Witch, while the healing and peace-making powers were taken by the Water Witch. These books were promptly hidden all across the globe, being tucked away in the furthest spots where no human would dare to go.

The Now
As of the time the roleplay is set in, things have been settled mostly in the past. The Grand Witches do still exist, as does the Council, but they have retreated into a place of hiding and have hidden themselves away from the world. Most of the Grand Witches now act as advisors to royal families, and in some cases, marry into the family in order to produce heirs that inherit their powers. New rulers have taken over the former tribes of the witches, resulting in the formation of cities of Aquaticus, Pyromythia, Stonenin, Enchanticus, and the free-spirited Aero nation. These new rulers have begun to search through their lands for more information regarding the witches of the past and present, and some have already stumbled upon the books supposedly lost to time itself...

Personality
Xeno was known as a feisty troublemaker with an insatiable curiosity for all things magic. Before her magic corrupted her, she was also considered to be fiercely loyal and outspoken about the issues she could see in the world, as well as barely hiding her powers - because really, why should she have? She is widely considered to be an example of "curiosity killed the cat", as most witch parents tell the story of Xeno's fall from grace to their children in order to keep them from overexerting their powers and having their powers consume them entirely.